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– Main article has quotes from Amano/Sakaguchi and Nogami and talks about Edge playing the same demo build of the game the media played a few weeks back. – The prototype had basic block characters and the ink painting mechanic. You were invisible when you were in your own ink. Amano/Sakaguchi added in jumping, hiding in ink, and the ability to shoot up and down. After that, though, they were confused about what they wanted to do with the game. They thought they might put a squid character on the box art but they needed a humanoid character to hold the guns. They thought a “squid human” wouldn’t sell. – Amano/Sakaguchi were scolded by Miyamoto in 2013 when doing the prototype who said “I don’t understand. What do you want to do? There’s no appeal to this game”. – They had an epiphany on Jan 6, 2014 that they could have you switch between a squid and human form and they rapidly got a bunch of ideas about how you swim faster in your own ink, you slow down in enemy ink and take damage, you can swim up walls, etc. – Amano is a fan of “shooting games”, but when he would invite friends to play with him they would get frustrated. He wants to make a game that is different that people who aren’t fans of traditional shooters can play. – Splatoon has no voice chat and never will. Amano says: “This is coming from personal experience. When I played online games, I didn’t like the negativity I got and people telling me ‘You’re crap. Go away’. So we wanted to focus on the positive aspects of online gaming”. Amano says he’s not saying that chat in an online game can’t contribute to fun but they want to grab new players. – Confirms that there are some Splat Zone maps with more than one boxed-off area to capture. If you claim all the territories your timer starts to count down, but if your opponent captures one the timer stops. – The same primary weapon can come in a variation with the different sub/special weapon – Can start firing after a super jump right before you land – More online modes besides Turf War/Splat Zones – One respawn point per team, but you’re invulnerable while on it to discourage campers. – A lot of the designers on the team are in their 30s, so the 90s style with street fashion and trainers is a big inspiration for the outfits – Trick to balancing the weapons according to Sakaguchi is to make people want a little more (“if only it could shoot a little farther/shoot faster”). They aren’t going out trying to make the strongest weapon in the game. – 15 singleplayer challenges and “5 rare pieces of gear” for each of the 3 Amiibos – Q&A with Katsuya Eguchi. Thinks Splatoon IP has huge potential. Important to have things that will draw attention to the game after release (basically hints at content updates/DLC). |
Splatoon • Página 2
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ValtermcPires 9,139 posts
Visto 2 anos atrás
Registado 9 anos atrás -
ValtermcPires 9,139 posts
Visto 2 anos atrás
Registado 9 anos atrás -
ValtermcPires 9,139 posts
Visto 2 anos atrás
Registado 9 anos atrásJá tive no vicio, e sem duvida candidato a GOTY!
Contudo eu queria ver algumas mudanças:
- mais class
- puder mudar de class a meio do jogo
- mais opções de chat, tipo "need help"
Em termos de controlos, tive de desligar o gyroscope, atrofia-me todo. Os loading são super rápidos.
Mais logo as 16h jogo mais um pouco. -
Izanagiko 7,559 posts
Visto 1 dia atrás
Registado 7 anos atrásO jogo em equipa pode ser bem mais interessante, porque jogar com pessoas que não se conhecem, nem gostei muito da experiência sinceramente. Jogar MP sem falar com o pessoal e jogar estrategicamente, para mim não funciona e torna-se aborrecido.
Fora isso, só não gosto do control scheme, e a sensibilidade da mira é esquisita...depois disparar sem dar para fazer mira precisa é algo que me faz confusão a certas distâncias. Sendo demo, tem pouca coisa para experimentar por isso não se pode falar muito quanto a isso. Mix-feelings para já...só experimentando o jogo mesmo é que posso me decidir se será depois uma compra, ou não. -
Izanagiko 7,559 posts
Visto 1 dia atrás
Registado 7 anos atrás@JamesToBlack
No menu de escolha de classe tem lá 3 opções, uma delas é o + que te dá acesso aos controlos e lá desligas o Motion. -
ValtermcPires 9,139 posts
Visto 2 anos atrás
Registado 9 anos atrásPah estou adorar, fiz agora um jogo 8-1 e ganhamos! Que vicio que isto vai ser, faço anos dia 26 e jogo sai dia 29, prenda garantida, não sei é se vou digital (-10%) ou físico.
Será que não versão final vamos puder jogar só no GP? -
z32 7,817 posts
Visto 7 meses atrás
Registado 10 anos atrásJoguei cada minuto disponivel das 3h e adorei. Mal posso esperar por dia 29 :) -
z32 7,817 posts
Visto 7 meses atrás
Registado 10 anos atrásNão consigo para de pensar neste jogo, fiquei tao viciado xD
QUERO MAIS JAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA LOL
Editado por z32 às 14:57:41 11-05-2015 -
ValtermcPires 9,139 posts
Visto 2 anos atrás
Registado 9 anos atrásPerk List:
Ink Saver (Main) - Uses less ink, if shooting for a second used half a tank now it only uses a quarter.
Special Charge Up - Charge meter will build faster.
Quick Respawn - Respawn faster.
Ink Saver (Sub) - Uses less ink, if a grenade used half a tank now it only uses a quarter.
Ink Recovery Up - Ink will recover faster.
Bomb Range Up - Looks like you throw bombs farther.
Tenacity - Not sure about this one. Maybe if you're outnumbered you get some kind of stat boost?
Quick Super Jump - Super jump engages faster and/or moves faster.
Damage Up - Deal more damage.
Special Saver - If you die your special meter progress does not reset.
Run Speed Up - Increased run speed.
Swim Speed Up - Increased swim speed/
Comeback - Maybe after being killed you respawn where you died.
Defense Up - Additional health.
Special Duration Up - More time in special mode.
Bomb Sniffer - Alerted to enemy items in the level.
Opening Gambit - For the first 30 seconds of the match you get a stat boost.
Ninja Squid - While moving in squid form your ink doesn't ripple.
Recon - While respawning you see where enemies are on the map?
Last-Ditch Effort - For the last 30 seconds of the match you get a stat boost.
Cold Blooded - Recon items or abilities can't see you.
Haunt - While dead you can see the player that killed you?
Stealth Jump - Invisible while super jumping.
Ink Resistance Up - Can walk faster and/or take less damage in enemy ink. -
ValtermcPires 9,139 posts
Visto 2 anos atrás
Registado 9 anos atrásPerk List:
Ink Saver (Main) - Uses less ink, if shooting for a second used half a tank now it only uses a quarter.
Special Charge Up - Charge meter will build faster.
Quick Respawn - Respawn faster.
Ink Saver (Sub) - Uses less ink, if a grenade used half a tank now it only uses a quarter.
Ink Recovery Up - Ink will recover faster.
Bomb Range Up - Looks like you throw bombs farther.
Tenacity - Not sure about this one. Maybe if you're outnumbered you get some kind of stat boost?
Quick Super Jump - Super jump engages faster and/or moves faster.
Damage Up - Deal more damage.
Special Saver - If you die your special meter progress does not reset.
Run Speed Up - Increased run speed.
Swim Speed Up - Increased swim speed/
Comeback - Maybe after being killed you respawn where you died.
Defense Up - Additional health.
Special Duration Up - More time in special mode.
Bomb Sniffer - Alerted to enemy items in the level.
Opening Gambit - For the first 30 seconds of the match you get a stat boost.
Ninja Squid - While moving in squid form your ink doesn't ripple.
Recon - While respawning you see where enemies are on the map?
Last-Ditch Effort - For the last 30 seconds of the match you get a stat boost.
Cold Blooded - Recon items or abilities can't see you.
Haunt - While dead you can see the player that killed you?
Stealth Jump - Invisible while super jumping.
Ink Resistance Up - Can walk faster and/or take less damage in enemy ink. -
ValtermcPires 9,139 posts
Visto 2 anos atrás
Registado 9 anos atrásSP Details:
– As previously mentioned, you’ll be battling against the evil forces of the Octarians
– Octarians have snatched all of the Zapfish they could find in the area
– Zapfish are needed for electricity
– First few levels are basic
– In these levels, you shoot ink in your humanoid form and then switch to your squid form to move quickly through the level
– The campaign differs in what you need to accomplish
– Outwit various octopi troops
– Levels are made up of small islands that you hop between using launch pads
– Each level has a unique setup that challenges your skills and introduces new elements
– Floating Sponge Garden: has platforming and enemies to fight, but you also shoot ink at sponges to let them grow to huge proportions
– This lets you traverse the stage in brand new ways
– Propeller: when ink is shot at it, the device moves in different directions
– You can raise the propeller far above your enemies and inflict an immediate attack from above if your timing is right
– Timing is another important part of single-player
– “Inkraill Skyscape”: hop on various rails in your squid form and perform timed jumps to land on higher platform
– “Inkvisible Avenues”: platforms are almost impossible to see without ink guiding the way
– Your Inkling can only withstand three splats before you get booted to the overworld
– Checkpoints are scattered throughout levels
– Some levels are apparently very difficult – notably bomb drop levels
– In these, an enemy from above will constantly drop ink tornados around you in an attempt to destroy you
– “Flooder Junkyard”: gigantic robots try to spray the field completely in their color
– When the robots spot you, they’ll come after you with a full assault
– Octostamp boss: gigantic cube that tries to squash you as soon as he sees you
– Climb the sides of his body to start an assault on the tentacle that pops out and free the Zapfish inside
– Octowhirl boss: will fly straight towards you; trap him in a huge pile of ink to nail him down and once again hit the octopus tentacle three times
– One level has you scaling skyscrapers while another is in a galaxy-like setting rife with moving platforms -
z32 7,817 posts
Visto 7 meses atrás
Registado 10 anos atrás@JamesToBlack Se nao estou em erro desbloqueia umas 20 mini missoes (cada amiibo) com alguns equipamentos especiais. -
Mchess7 1,425 posts
Visto 1 ano atrás
Registado 5 anos atrásMal posso esperar por este jogo, a demo mostrou o quão divertido ele é e para a semana temos mais.
Na Media Markt pode-se reservar o jogo com Amiibo por 41,99€ para quem estiver interessado. Sem Amiibo já não me lembro mas era acima dos 30€. -
z32 7,817 posts
Visto 7 meses atrás
Registado 10 anos atrás@Mchess7 A serio? Em que media markt viste a esse preço (com amiibo)? -
Mchess7 1,425 posts
Visto 1 ano atrás
Registado 5 anos atrás@z32 Sim, com amiibo. Na Media Markt de Gaia perto do Gaiashopping. Descobri apenas porque decidi perguntar, o que me atendeu na loja nem sabia que estavam a fazer reservas... Só quando viu é que descobriu que até já tinham uma reserva. -
z32 7,817 posts
Visto 7 meses atrás
Registado 10 anos atrás@Mchess7 Fixe, eu tenho reserva ja feita á uns meses no parque nascente. Em principio vai custar me num total 37€ uma edicao limitada
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Mchess7 1,425 posts
Visto 1 ano atrás
Registado 5 anos atrás@z32 Então ainda estás melhor que eu, essa limitada é a com o amiibo, correcto? -
z32 7,817 posts
Visto 7 meses atrás
Registado 10 anos atrás@Mchess7 Sim, alem do jogo normal vem com um amiibo exclusivo apenas dessa edicao. -
ValtermcPires 9,139 posts
Visto 2 anos atrás
Registado 9 anos atrás
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ValtermcPires 9,139 posts
Visto 2 anos atrás
Registado 9 anos atrás -
barnshal 98 posts
Visto 1 ano atrás
Registado 6 anos atrásAlguém vai jogar hoje no Global Test Fire? -
z32 7,817 posts
Visto 7 meses atrás
Registado 10 anos atrás@barnshal Eu certamente irei
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barnshal 98 posts
Visto 1 ano atrás
Registado 6 anos atrás@z32 Olha eu joguei uma partida e até agora estou à 20 minutos com isto sempre a dar erro. É triste curtia jogar... Erro 106-0112 -
@barnshal É geral pelo que me apercebi :'(
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